! Core idea: Hail of Blades gives burst autos that combo with Viego's many auto-reset abilities (Q, E, possession). Paired with crit scaling on Q and R, you delete squishy carries and chain possessions faster than any bruiser setup. Best vs 3+ squishies.

1Runes

Domination - Keystone
Hail of Blades
Grants 3 rapid attacks after a brief pause following a new champion target. Perfect with Viego's Q and possession auto-resets. Makes early ganks burst far harder than Conqueror ramp-up in squishy games.
Domination Row 2
Sudden Impact
Lethality burst after dashing - fires on Viego's W dash and E stasis every engage.
Domination Row 3
Sixth Sense / Eyeball Collector
Sixth Sense for vision / objective control. Eyeball Collector if you plan to get kills early and snowball harder.
Domination Row 4
Treasure Hunter
Gold for each unique takedown. Accelerates your first crit item spike faster than any other choice.
Precision Secondary
Triumph
Healing on takedown - keeps you alive through possession chains and multi-kills.
Precision Secondary
Legend: Alacrity (or Bloodline)
Alacrity for more HoB synergy attack speed. Bloodline if you need sustain in long games.
i Shards: Attack Speed / Adaptive Force / Health (default). Swap third shard to Armor vs heavy AD or MR vs heavy AP enemy jungle.

2Item Build Order

1B
Serrated Dirk (first back)
Lethality + crit component setup. Buy this before completing any full item if possible. Sets up The Collector.
1
The Collector
Essential first item. Lethality, execute on low-health targets, and crit chance. The execute procs Viego's possession reset window. Fastest snowball item.
B
Plated Steelcaps (or Mercury Treads)
Buy tier 1 boots early for cost efficiency. Complete them or sell late game. Steelcaps vs AD-heavy comps, Mercs vs heavy CC.
2
Immortal Shieldbow
Shield keeps you alive through 1v1 fights and greedy dives. Solid damage and crit. Lets you overextend for possessions without dying.
3
Infinity Edge
The spike item. At 100% crit, Viego Q and R deal massive bonus damage. Players describe this as the "delete carry" power spike. Buy this third.
4
Lord Dominik's Regards (or Mortal Reminder)
LDR vs tanky enemies. Mortal Reminder vs healing-heavy comps. Buy earlier if enemies are stacking armor after seeing your build.
5
Guardian Angel (or Death's Dance)
Sell boots for this sixth item slot. GA for burst-heavy enemy comps. Death's Dance for sustained damage output and split-push scenarios.

3Skill Order and Early Levels

Max Q for damage and clear speed. E second for dueling. W last (you have mobility from items and dashes).

Q
>
E
>
W

Take R at level 6, 11, 16 as normal. Level 1: Q. Level 2: W (for gank safety and slow). Level 3: Q. Level 4: E. Q every level up after that.

+ Clear tip: Use Q's auto reset immediately after each auto in the jungle. W applies a slow that helps during ganks even at rank 1. HoB fires best when you open with a dash (E or W) then auto-attack.

4Key Decision Points

Situation Correct Play
Enemy team has 3+ squishy carries Full HoB crit path - go aggressive, hunt carries, chain possessions to snowball. This is the ideal scenario for this build.
Enemy team has 3+ tanks or heavy armor Consider Conqueror - HoB still viable but less optimal. Buy LDR as item 2 instead of Shieldbow if you keep HoB.
LDR vs Mortal Reminder LDR if they have 2+ tanks building armor. Mortal Reminder if they have Soraka, Yuumi, Lifesteal carries, or healing-heavy support.
Boots timing Delay full boot completion - Viego's W and E provide enough mobility for most engages. Sell boots late game for the 6th item slot.
First Smite objective vs early gank If enemy bot lane is pushed up at level 3-4, skip second jungle camp and gank. HoB burst at level 3 with Dirk is strong enough to secure early kills.

5Common Mistakes to Avoid

6Build Demonstration

Full Hail of Blades Viego guide with runes, item pathing, jungle pathing, and macro decisions.