Core goal: Make Raider so tanky you can stand in the Nightlord's face, trade hits, and refill HP instead of dodging every attack. Community consensus is that Guardian is the intended tank, but Raider becomes more unkillable once you stack post-damage HP restore, layers of damage negation, and poise, and use Retaliate on purpose. That loop is the whole build: get hit, take almost nothing, hit back, heal, stay at or return to full HP so the best negation passives stay active.

1Relics: The Foundation

Players repeatedly say you only need one relic effect to make the tank work. Everything else is extra HP, poise, or damage.

Must-Have

Partial HP restoration upon post-damage attacks (ideally plus 2 if you can find it). This is the engine. You get clipped, you swing, bar comes back. Multiple threads treat this as non-negotiable.

Strongly Wanted on Raider

Raider Damage taken while using Character Skill improves attack power and stamina (Torn Braided Cord or remembrance relic). Hit during Retaliate windup for plus attack and a big stamina bump for about 20s. Practice the timing in sparring grounds. It's a short window.

  • 1
    Extra poise, max HP, Vigor plus 2 or plus 3, taking attacks improves attack power.
  • 2
    Night of the Fathom or Augur-style HP relics (flat HP plus flask or items affecting allies) if you have them.

    Players note Augur's relic can beat raw plus 3 Vigor for raw HP.

Decision point: If a relic has post-damage restore or the Raider skill-taken-damage effect, keep it even if the other lines are mid. Damage-only relics without sustain fall off in Depth or Everdark fights.

2Stack These Weapon Passives in Priority Order

This is what players say actually makes don't dodge work. You only need a few. Lucky runs get them on almost every slot.

  • 1
    Damage negation at full HP.

    Best if you can stay topped off with post-damage heals.

  • 2
    Taking damage boosts damage negation.

    Always on because you want to get hit during Retaliate.

  • 3
    Damage negation while continuously attacking or successive attacks.

    Raider's poise lets you keep swinging so this stacks.

  • 4
    Damage negation on charged attacks.

    If you live on charged R2s.

  • 5
    Any physical or affinity negation matching the Nightlord.
Also grab poise whenever you see it.
2Talismans Players Actually Keep
  • 1
    Ritual Shield (negation at full HP).
  • 2
    Dragoncrest or physical negation.
  • 3
    Green Turtle (stamina) so you can keep attacking after trades.
Eat boiled crab (and similar) before the Nightlord. Multiple posts treat crab plus negation stack as the difference between 80 percent HP chunks and 5 to 10 percent ticks.

3Weapons and How to Hold Them

Use big Strength weapons: greataxes, great hammers, colossal swords and weapons. Dual-wield or powerstance is popular on tank Raider because L1 volume procs successive attack negation and post-damage heals faster. Star Fists plus bleed is a fun off-meta that still tanks because you hit often.

Keep Endure on the starter greataxe when the skill is on cooldown: extra poise plus reduced damage while you keep swinging.

Decision point: Dual wield or powerstance if you want constant hits and heal procs. Two-hand one colossal if you want max stagger and charged R2s. Don't chase Dex, Int, or Faith weapons. FP is trash. Skills are for Retaliate and Endure, not spam.

4How to Play the Fight

  • 1
    Stay in the boss's face. You want aggro.
  • 2
    When a hit is coming, press Retaliate.

    You take reduced damage, headbutt, often stagger. If the Raider relic is on, you also get the AP and stamina buff.

  • 3
    Keep attacking through the next hits. Poise plus negation plus post-damage heal is the loop.
  • 4
    Drop Totem Stela for the team Strength aura, projectile block, and a climbable rock when a one-shot phase starts.
  • 5
    Crab up. Don't flask-panic if the bar is bouncing back from swings.
  • 6
    Still dodge affinity, grab, or true one-shots.

    Physical trades are what this build is built for. Players who face-tanked Everdark Adel or Fulghor still say elemental hits will delete you.

In Deep of Night (Depth 3 or higher): Several players say you stop mindlessly eating everything and pick trades. Retaliate the big physical swings, dodge the rest. The same relics still work. You just need more negation passives from the run or you get two-shot.

Common Mistakes

If a run's weapon passives don't line up, the build feels average. If they do, players describe Nightlord slams as chip damage and the bar refilling while you keep swinging.

Raider Tank Build Demonstrations