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STAR WARS Zero Company guides

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Is Star Wars Zero Company Canon? Clone Wars Timeline Explained

Star Wars Zero Company is canon, set in 19 BBY during the late Clone Wars. How permadeath stays canon, where it sits on the timeline, and what to watch first.

SW Zero Company: Skip Coil Sabotage, Enemy Gets Both Mods

What happens when you skip a Coil Crisis sabotage op in Star Wars Zero Company and the enemy gets both upgrades. Which mod to deny, kill order planning, and when skipping is actually fine.

SW Zero Company: Two Companion Missions Expire Same Cycle

What happens when two companion missions hit 1 cycle left at the same time in Star Wars Zero Company. Priority order, Coil vs companion trade-off, and what to do if you already missed one.

Star Wars Zero Company ADV Pool and Backup Combat Explained

How the shared ADV pool and Call for Backup work in Star Wars Zero Company. Turn order, who should assist, ADV spend priorities, and mistakes that waste free damage and Bond XP.

Star Wars Zero Company Anakin Skywalker Cameo Mission

Anakin Skywalker appears in Chapter 8 Casualties of War on Bespin in Star Wars Zero Company. He is playable for one mission, not a permanent operator. Here is when he shows up and how to use him.

Star Wars Zero Company Launch Platforms and Price Guide

Star Wars Zero Company launched August 27 on PC, PS5, and Xbox. Standard is $49.99 PC / $59.99 consoles. Here is how to pick the right platform and edition without overpaying.

Star Wars Zero Company Day Zero Patch Stability Crashes Fix

Fix Star Wars Zero Company Day Zero patch crashes - Intel 13/14 gen BIOS and XTU undervolt, NVIDIA driver rollback, config AA swap, Environment Geometry Detail off, and save-before-extraction rules.

Star Wars Zero Company Hawks Squad Decisions and Playthroughs

How Hawks class, Pico-5 AP feeding, Backup bond caps, and dilemma choices reshape your squad comp, cross-training speed, and permadeath risk in Star Wars Zero Company.

Star Wars Zero Company Steam Deck Performance

Get playable FPS on Steam Deck for Star Wars Zero Company - SteamOS FSR1 scaling, low in-game settings, Engine.ini tweaks, and when to stream instead.

STAR WARS Zero Company Infinite Coil Shadow Plague Threat

How to counter the Infinite Coil's Resonance and Surge mechanics in STAR WARS Zero Company - kill order, stack transfer control, Crisis mission priorities, and squad loadout decisions.

STAR WARS Zero Company: Permadeath and Hawks Customization

How permadeath works in STAR WARS Zero Company - Hawks cannot be lost, everyone else can, three Injuries equals permanent death, Medbay priority, Hawks creation and recustomization, and mistakes that get operators killed.