Goal: Get a playable handheld session on Steam Deck. The game is Unsupported and runs poorly natively, typically 15-25 FPS even on lowest settings with heavy stutter and memory pressure from 16 GB shared RAM vs. a GTX 1080-class minimum spec. Turn-based combat can tolerate 25-30 FPS if it is not a blurry, laggy mess. Most players either stream it or apply a specific combo of SteamOS scaling, low in-game render, and Engine.ini tweaks.

Decision First: Native vs Stream

If you stream, stop here. If you insist on native, follow the steps below.

1Install and Launch Once

1Let Proton Settle
  • 1
    Install on internal SSD, launch once, quit.

    Let Proton and shader cache settle. Game ID is 2075800.

2SteamOS Performance Settings

2Quick Access Menu Every Session
  • 1
    GPU clock: 1600 MHz.

    Players reported a clear FPS bump. It often resets on launch, so set it every session or lock it with Power Tools (Decky).

  • 2
    Scaling Filter: Sharp.
  • 3
    Scaling Mode: Auto or Fill.
  • 4
    Sharpness: 0.

    Raising it adds jaggies when the internal res is already low.

  • 5
    TDP: leave default unless temps spike.

    The game often does not even use full 15 W well.

3In-Game Graphics Settings

3Low Everything, SteamOS FSR1 Upscale
  • 1
    Window: Fullscreen.
  • 2
    Resolution: 1280x800 (or 1280x720 for more headroom).
  • 3
    Frame rate limit: Unlimited. V-Sync: Off.
  • 4
    Upscaling: Off / Native or TSR at a very low scale, then let SteamOS FSR1 do the upscale.

    Community consensus is SteamOS spatial FSR1 looks cleaner on Deck than in-game FSR3/4 slammed to Performance.

  • 5
    Everything else: Low.
  • 6
    Hidden Object Details: Simplified.
  • 7
    Environment Geometry Detail: Off.

    Big FPS win reported on Deck and Steam Machine. Nanite is expensive.

Key insight: Many players found shadows, GI, and shading barely move FPS. Resolution scale and Nanite matter more. Focus your tuning there.

4Engine.ini Tweaks (Optional but Commonly Cited)

4Ultimate Engine Tweaks
  • 1
    Players and YouTube comments say this cuts stutter and helps more than in-game sliders.
  • 2
    Place the file (read-only) at:

    .../steamapps/compatdata/2075800/pfx/drive_c/users/steamuser/AppData/Local/SWZeroCompany/Saved/Config/Windows/

  • 3
    Use the No-VRR variant unless you know VRR is active end-to-end.
  • 4
    Delete the file to revert.

5Frame Generation (Last, Not First)

5Only After Base FPS is 20+
  • 1
    Built-in FG is usable for a turn-based game according to some Deck owners, but base FPS is often too low.

    Expect extra input lag.

  • 2
    Lossless Scaling / Decky-LSFG is widely called a bad idea here.

    Stutter and lag. Do not enable FG until the base image is already 20+ FPS.

Name-entry / OSK: On-screen keyboard often fails at character naming. Switch to Desktop Mode or use a Bluetooth keyboard for that one screen.

Expected Results

Realistic ceiling: Expect 20-30 FPS in the Den and combat with dips in snow and heavy scenes. That is the current ceiling people are reporting, not 40-60. If a patch or official Deck profile lands, native numbers should improve.

Common Mistakes

Steam Deck Settings and Footage

Deck Wizard handheld footage showing TSR 25%, FSR 3.1 Performance, XeSS, and 2x Lossless Scaling on Steam Deck OLED. Useful to see how default low looks before you copy the SteamOS FSR1 approach above.