Mortal Shell II: All Eight Shell Locations
Exact routes to every permanent Shell in Mortal Shell II, from the easiest pickups to the unmarked Genessa encounter. None are missable.
Goal: Unlock all eight permanent Shells (Tiel, Proxima, Eredrim, Gragu, Smert, Genessa, Lazlo, Sariel) so you can swap them at Marrow Keep and Beacons, and earn the Shell Seeker achievement. Harros is prologue-only and does not count toward the eight. None of these are missable, you can finish the set after the final boss before NG+.
All Eight Shells at a Glance
1Tiel
- 1Fast travel to Widow's Overlook Beacon.
- 2Head toward Mushroom Village but do not enter the village.
Keep going east past it.
- 3Find the fenced enclosure lit by torches.
Interact with the shallow grave / body outline.
2Proxima
- 1From Widow's Overlook, go north toward Blackridge Cliffs.
Or start at Blackridge Pass Beacon.
- 2Push past the cultists and the white spider-like enemy.
- 3Enter the glowing Shattered Beacon structure.
Interact with the body at the back.
3Gragu (Delivery Quest)
- 1Reach the One-Legged Wolf Tavern in east Fainweald.
Gragu is a living NPC at the bar, not a hidden corpse.
- 2Go to the Temple of Vatra farther east on the mountain pass.
- 3Take the Heart of Vatra from the corrupted statue at the end.
- 4Bring the Heart back to Gragu.
After he tries to eat it, interact with his body.
4Eredrim
- 1Enter the Citadel of Penance in northwest Fainweald.
One route is a pouch/ruin near the east that drops you at the Citadel.
- 2Use the Citadel Beacon, go to the courtyard, drop into the pit.
Take the central drop to the lowest arena.
- 3Defeat the Warden.
- 4Interact with Eredrim's body in the arena.
5Smert (Ritual)
- 1Fast travel to Outskirts of Nochte Beacon.
- 2Head west up the slope to Prophet's Rest.
Three stone circles with cultists and a statue at the back.
- 3Fill the pools: kill enemies while standing on the circles.
One pool is often already filled. You need all three filled.
- 4Interact with Smert's body on the slab by the statue.
6Lazlo
- 1Reach High Lord's Courtyard in Mammon.
- 2Progress into the Royal Crypt and defeat Vellen, High Lord of Mammon.
- 3The chamber behind the fight opens.
Interact with Lazlo's body inside.
7Sariel (Revives Unless You Break the Tablets)
- 1Go to Silent Steps Beacon in southeast Ruins of Mammon.
Use the Bone Gate to go up.
- 2Find Sariel near the edge, then follow into the Chamber of Becoming.
- 3Destroy the four glowing stone tablets in the corners before you finish him.
If you do not, he revives.
- 4Interact with the body.
The Clockwork Scythe drops from the same fight.
8Genessa (Never Marked on Map)
- 1Talk to Sester Genessa in Marrow Keep first (training area) and exhaust her dialogue.
- 2In Mammon, go near Abbey Entrance / Revenant Graves.
Look for red trees and red ghosts around a censer.
- 3Interact with the censer to enter the hidden fight.
- 4Defeat Sester Secundus.
You get the Sester's Censer.
- 5Return to Genessa in Marrow Keep and offer the Censer.
Let the memory play.
Common Mistakes to Avoid
- Wasting Glimpse/Gloom on approximate Shell circles. They only give a vague area, not a precise marker.
- Skipping the memory after touching a body. The memory finishing is what actually adds the Shell to your collection.
- Looking for Genessa on the map. She is never marked. Follow the Sester Secundus route above.
- Fighting Sariel without breaking the four tablets. He revives if any tablet remains.
- Giving up on Smert because enemies died off the blood circles. Stand on the circles when you kill them.
- Thinking Harros counts toward the eight. Harros is prologue-only and does not count.