Goal: Take enemy FOBs and towers so you steal their guns, pull the Hot Zone, and get paid, without burning 30 seconds on a loud hack and dying for nothing. Unattended FOBs on towers get stolen, tower digits move the Hot Zone for double cash, and a finished FOB you never wall is free money for the other team.

1Hack an Enemy FOB (Steal the Base)

Cash: A FOB hack pays about $2,500. Destroying one with an IED is also about $2,500 plus engineering XP. If you only want the payout and cannot hold the pad, blow it. If you want the guns, hack it.

2Hack Towers (Get the Code, Pull Hot Zone)

Towers are not FOBs. Players treat them as a code job.

Cash reason: Hot Zone pays double for being in the hill and multiplies combat payouts. The money is the Hot Zone plus infantry around it, not the digit itself. Solo tower runs with nobody fighting there are weak for cash.

3The Combo: FOB on a Tower

Tower FOB means short reinforce path, easy to find, easy to siege. Remote FOB means safer mortars, needs trucks and helis. If your team will not supply it, do not plant it.

4How to Turn This Into Cash

Known Payouts

FOB
Hack or Destroy
~$2,500 for a hack. Same for IED destroy, plus engineering XP. Hack if you want the guns, blow it if you just want the money.
Mortars
APC Kill at Range
~$10,000 for popping an APC with mortars at 600 m. Feeding five mortars off a full Ural is a high-earning loop players report.

Common Mistakes to Avoid

Video Walkthrough