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Goal: Keep your first $10,000 as working capital. Cash persists between matches and every death wipes the kit you bought. Players who blow the whole stack on one "good" loadout go broke after two deaths. The starter problem is: win early fights (lots of unarmored targets), stay light enough to sprint, and still have money for a second and third life.

The Two Starter Kits

Kit A - Community default
AMP-9 Rebuy Kit
Target: ~$3,000-$3,500 per life
Cheap, light (about 1.4 kg), full-auto 9mm at 900 rpm, feeds Medic XP. Against unarmored players it dumps people fast with flesh/HP rounds. Shroud called it "the best gun in the game, and it's the starter."
Kit B - Mid-range option
T-21 Rifle Kit
Target: ~$2,500-$3,000 per life
Full auto at similar damage to free rifles for a tiny slice of starting cash. Feeds Assault XP. Better for open approaches and 100-250 m fights. Free faction rifles are semi/burst only, T-21 adds full auto.

AAMP-9 Kit Buy Order

Why this works: Early lobby is full of people with free burst rifles and no plates. Flesh AMP-9 three-taps chests until Level 1 armor shows up. When plates appear, aim pelvis. Flesh still works there through mid armor.

BT-21 Kit Buy Order

Leave thousands in the bank. Players who ran $8k-$13k infantry kits every life reported barely breaking even or finishing the weekend near $0.

Key Decisions

DecisionPick
Close buildings / Hot Zone interiorAMP-9. Medic track.
Open approaches, 100-250 mT-21. Assault track.
Died twice, cash is thinFree faction rifle + pistol + bandages. Survive, do not ego-buy.
Armor vs better gunArmor first after a usable gun. The gap between T-21 and a $2,800 M4 is tiny. The gap between no armor and T1/T2 is extra shots you survive.
WeightStay Light-Medium so you can tac sprint. Heavy starter kits die on the walk in.
Ammo typeFMJ to learn. Flesh/HP for AMP-9 vs unarmored. AP when you see Level 2+ plates on a rifle.

Common Mistakes to Avoid

After the First Lives

When cash is past ~$5k and you are not one death from broke: Upgrade to Level 2 armor, AK74 with AP, bigger pack. That is the "we live in this" mid kit players describe, not the first buy. Stay with teammates, take fights in or near the Control or Hot Zone, revive, and treat every purchase as something you must be willing to lose twice.

Video Walkthrough