Core problem: players keep asking "is that all?" and expecting Hue City or Saigon on day one. The launch pool is six jungle- and river-heavy maps. Huế Outskirts is the closest thing to built-up terrain, and it is outskirts plus industry, not street-to-street citadel fighting. Know the six names, match the map to how you want to fight, and set expectations with your squad.

The Six Launch Maps

Map 1 - Beta
Thanh Hóa Bridge
River, mountain, villages, and rail yard around a defended bridge. Single obvious killzone on the crossing. Boats and flank routes matter more than the bridge itself.
RiverBridgeBoats
Map 2 - New
Huế Outskirts
Terraces, jungle, industrial concrete, US bases, waterways. Not Hue City. Mixed elevation and water routes. Closest thing to built-up terrain in the launch pool.
ElevationIndustryWater
Map 3 - New
Vạn Tường
Beach, village, jungle, and river network. Starlite-inspired. Helos, boats, and village CQB in one match. Vets point at this one for "Vietnam systems."
BeachCQBHelos
Map 4 - New
Quảng Ngãi
Flooded ground, cliffs, caves, bamboo, river crossings. Concealment and weird approaches. Not for long tank sightlines. Plan around water and tree cover.
FloodedCavesConcealment
Map 5 - Beta
Đắk Tô Airfield
Runway, fortified base, nearby villages and jungle. The most readable open fight. Vehicle play and clear sightlines. Best map for learning the game.
AirfieldVehiclesOpen
Map 6 - New
Cam Ranh Port
Docks, facilities, dry riverbeds, dunes, waterways. Industrial and port fighting with boats. Not pure jungle. A change of pace from the canopy maps.
PortIndustrialBoats
Roadmap, not launch: Khe Sanh, Rung Sat, Hue City, Saigon, Hill 937, and Mekong are all post-launch. Do not queue expecting them on day one.

1How to Use the List In-Game

Weather variants: night, rain, and fog are mentioned as variants of the same six maps, not extra maps. Treat weather as a modifier on the six names above.

2Key Decision Points

Want jungle ambushes and tunnels?
Vạn Tường, Quảng Ngãi, Thanh Hóa Bridge, Huế Outskirts. Canopy and rivers change garrison and flank routes.
Want vehicles and a readable front?
Đắk Tô Airfield, then Cam Ranh Port. Open sightlines and vehicle play without dense canopy.
Want water as a second attack axis?
Thanh Hóa, Huế Outskirts, Vạn Tường, Quảng Ngãi, Cam Ranh. Almost every launch map has water. Plan a boat squad instead of only walking the road.
Want city blocks?
You do not have that map yet. Play Huế Outskirts industrial and base areas, or wait for post-launch content.

Common Mistakes

Next queue: read the six names, join Đắk Tô or Thanh Hóa if you need a known layout, and treat the other four as learning matches. If your group only wants city fighting, set expectations now.