Short answer: Pick whichever description appeals to you for role-play or atmosphere. Every option results in the exact same black cat (Aaron, whose consciousness arrives from 1999), with identical animations, behavior, and abilities. The only difference is the short flavor text you read. Many players initially treated it like an RPG class pick and were surprised it is purely cosmetic at this stage.

1How to Reach and Make the Choice

The ritual feels important, the choice is not. The cat becomes your ongoing familiar with playable sections, but the specific name does not change anything visible in the prologue.

2All Nine Companion Options

Descriptions paraphrased from what appears on-screen. None of these alter gameplay in the prologue.

The Spirit
Whisper from the void and netherworld. Holds many secrets.
The Hermit
Gaze reflects thoughts spanning the universe. Seeks eternal truths.
The Dreamer
Dances on otherworldly currents. Follows an ever-changing path.
The Wildling
Sounds of rain and wind, smells of soil and trees. One with nature.
The Guardian
Stands true against the tide. Stalwart and dutiful.
The Alchemist
Connected to elements and transformation. Pursues wisdom.
The Child
Radiates innocence. Curious, climbs everywhere with an open heart.
The Page
Eager to learn and grow through the journey.
The Knight
Straight and strong. Courage, virtue, calls to mind kings and the just.

3Which One Should You Pick?

If Early Access updates change this, community posts will update quickly. For now, pick for immersion and keep playing.

4Common Mistakes to Avoid