The tier list

Median of the major published lists plus damage-engine numbers at level 70. Contested picks are noted.

TierClassesWhy
SBanditSavage Blow is the hardest sustained single-target hit at 2nd job - wins every kill-steal contest. Steal adds loot, a stun and an attack buff.
AFire/Poison Wizard, Ice/Lightning Wizard, Cleric, AssassinF/P: DoT + mobility for solo farming. I/L: Lightning clears whole mobs - fastest leveling. Cleric: survives anywhere, parties want it. Assassin: Lucky Seven burst at range.
BFighter, Page, Spearman, Hunter, CrossbowmanFighter: high HP, cheap skills, forgiving first main. Crossbowman: hardest single hit in the Bowman line; Hunter the better mobber. Page/Spearman: solid but slower early.

Reality check from the damage engine: Bandit tops single-target, Crossbowman actually tops AoE damage-per-cast at 70, and F/P, I/L and Cleric land nearly 100% of hits on high-avoid monsters like Tauromacis while physical classes whiff. No class is unplayable - the gap matters most for kill-steals and boss parties.

Best class by goal

If you wantPickWhy
Fastest leveling & mobbingIce/Lightning WizardLightning Bolt hits whole groups at once - clears crowded maps fastest.
Safest solo levelingClericHeal and buffs keep you alive where others burn potions - and every party wants one.
Ranged single-targetAssassinLucky Seven burst from a safe distance, plus Thief mobility and Haste.
Melee single-targetBanditThe strongest sustained melee hit - if you accept standing next to the mob.
Solo farming rotationFire/Poison WizardFire Arrow plus poison DoT with strong mobility - a self-sufficient farming loop.
Bowman bossingCrossbowmanThe hardest single hit in the line - the boss pick over Hunter.
Forgiving first characterFighterHigh health and cheap skills forgive mistakes while you learn patterns.

Before you commit

  1. 1
    Base class locks at level 10, second job at 30

    Read the job advancement requirements before spending ability points - early stat placement is hard to fix.

  2. 2
    You get three characters per account

    There's room to try a risky main and a safe farmer - don't agonize over the first pick.

  3. 3
    Tiers shift with balance patches

    Most of this data comes from the two closed betas plus launch - check back after major patches.

FAQ

What is the best class in MapleStory Classic?

Bandit for raw single-target damage, Ice/Lightning for leveling speed, Cleric for safe solo play and guaranteed party invites. The "best" depends on your goal.

How many classes are there at launch?

Ten second-job classes across four base lines (Warrior, Magician, Bowman, Thief), plus the Islander beginner variant.

Is Spearman bad?

It's the lowest-ranked pick on most lists mainly for early pacing, not because it's broken - party buffs and later jobs change the picture.

When do I pick my job?

Base class at level 10, second job at 30. Your tier-list pick is the second-job decision - the one that defines your launch experience.

Playing the game itself? See our MapleStory Classic launch & how-to-play guide.