Core goal: You take chip damage every fight and there is little block. HP only comes back by eating. Roast a mushroom enemy on the killing blow to turn it into a Toasty, then eat it now or save it for a Soup Pot. Failing to land the fatal Roast means no food, and no food means a dead run.

1How Roasting and Eating Works

Roast
3 damage. Fatal hit makes a Toasty. Your starter food engine.
Toasty
Food card. Eat for about 5 HP. Usually consumed. Can clog draws if hoarded.
Season and Skewer
Other prep cards. Turn kills into better food or multiple Toasties.
Soup Pot
Kitchen structure. Feed Toasties in for bigger heals or run buffs.

2What to Do in a Fight

3Key Decisions

ChoiceWhat players do
Roast vs other attacks for the last hitAlways prefer Roast or another fatal-makes-food card on the killing blow, unless you desperately need the extra damage of a bigger attack to survive this turn.
Eat now vs save for soupEarly rooms: eat to stay above danger HP. Once you have a Soup Pot down, start banking Toasties. Players who souped up basic Stab and Roast decks reported easy demo clears.
Spend energy on Roast when an enemy is timidIf an enemy will cancel its attack when damaged, hit them first so they waste their turn, then Roast something else for food.
Kitchen room choiceSoup Pot vs training dummy or seasoning station. If you are bleeding HP, take the pot. If your attacks are still tiny, season or upgrade Roast and Stab first so future kills produce food more reliably.

4Watch the Roast to Toasty Loop

Explicit Roast, Toasty, and Soup Pot explanation while playing.

Wanderbots demo run using the same starter cards.

Common Mistakes to Avoid