Loads in a few seconds. Click inside the game first so it can read your keyboard or taps.

Web Dashers (fan-made Geometry Dash web mod)
Click inside the game to give it focus. An update-log popup may appear on first load - close it to reach the main menu.
Fan-made beta: Web Dashers is an open-source community mod, not an official RobTop release, and it is still in development. Practice mode, the level editor and slope physics are unfinished, and online features can go down when the backend is being worked on.

Controls

InputDoes
Space / Up arrow / click / tapJump - the one input that matters for most of the game
HoldKeep jumping - chain hops over back-to-back spikes
Escape / pause iconPause mid-level and restart or exit to the menu

Inputs change slightly by gamemode - ship, ball, UFO and wave each hold or release differently, so expect a few early deaths while you find the feel.

What is in the game

  1. 1
    All 22 main levels

    The full official ladder from Stereo Madness through Clubstep and Deadlocked up to Dash, in the original order with their real star ratings and music.

  2. 2
    Online levels

    A community level pool you can search and play, plus the option to publish your own creations.

  3. 3
    Icon kit

    Unlock and swap icons and colors like the full game (2.1-era kit).

  4. 4
    Extra settings

    Noclip, hitbox display, level percentage and other options the original demo does not have.

  5. 5
    Level editor (in progress)

    An early editor exists but is still missing many objects - treat it as a preview, not a finished tool.

Common questions

  1. ?
    Is Web Dashers the official Geometry Dash?

    No. It is a fan-made mod of the official Geometry Dash web demo, rebuilt as an open-source community project. RobTop did not make it.

  2. ?
    Do I need an account?

    No account is needed to play the main levels. Online-level features may ask you to sign in and can be unavailable while the backend is being updated.

  3. ?
    Which gamemodes work?

    Nearly all of them are implemented; the Swing is the notable exception still missing.

  4. ?
    Why did my jump not register?

    The game only reads input while it has focus - click inside the game area first, especially after switching tabs or going fullscreen.