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The community favorite is SCIM (satisfactory-calculator.com interactive map). A new open-source editor, satisfactorymap.net, parses saves locally in Rust-compiled WebAssembly and claims ~13x faster loads on huge saves - a 600k-object factory in about 8 seconds.

SCIM (satisfactory-calculator)

satisfactorymap.net (new)

FAQ

Is it safe to edit my save?

Both tools write a new .sav - keep a backup of the original before loading an edited file.

Which should I use?

Small saves: either. Huge endgame factories: the WASM editor is dramatically faster; SCIM has the fuller feature set and production planner.