ⓘ

Quick version: PoE 3.30 = the Covens of Umbra league. Break up witch rituals to pick stacking "Fates" for each map's boss, farm Viscera off empowered bosses to build your own Wickerman, and use new Threads (old Scarabs are gone) to force league mechanics into your maps. The Atlas passive tree was rebuilt from scratch — your old tree no longer applies.

How the Covens of Umbra league works

  1. 1
    Find the coven ritual

    Maps contain covenites performing gruesome rites to summon their Queen and plunge Wraeclast into darkness. Interrupt the ritual to fight them.

  2. 2
    Choose a Fate for the boss

    Disrupting the coven lets you select a Fate for the area's boss. Each Fate stacks extra difficulty and extra rewards — a fully empowered boss is a real fight with a matching payout. You can't scout ahead: the next Fate set is revealed only after you pick.

  3. 3
    Harvest Viscera

    Bosses empowered by Fates can drop Viscera — drops improve with each Fate and duplicate Fates. Grim-Fated pinnacle bosses always drop theirs.

  4. 4
    Build your Wickerman

    Place the remains on your own Wickerman to claim a scrap of each defeated boss's power. Each character has its own Wickerman, and Viscera is tradeable — 20 pinnacle Viscera exist (normal and Greater versions for Maven, Sirus, Searing Exarch, Eater of Worlds, Shaper, Elder, Venarius and the three Incarnations).

League variants: Standard, Hardcore and Solo Self-Found Covens of Umbra all share the same mechanics and items. Hardcore deaths continue in the Standard league. Private leagues can add difficulty mods. 40 challenges feed a hideout Totem Pole — from the 19th challenge, every third one adds a piece.

Scarabs are gone — meet Threads

The PoE 3.30 patch replaces the entire scarab system with ten Threads of Creation, one per league mechanic.

ChangeWhat it means
10 ThreadsOne per mechanic: Abyss, Bestiary, Betrayal, Blight, Breach, Expedition, Incursion, Legion, Ritual, Ultimatum
Map DeviceSlot Threads directly into the Map Device — up to 8 per map. Each extra Thread raises the chance of strong random effects for that mechanic
Frayed ThreadNew currency that rolls into a random Thread. Old Scarabs convert to matching Threads; Veiled Scarabs become Frayed Threads
Shaped Regions10 Shaped Regions on the Atlas, one per Thread type — maps there drop that Thread for free
No more random spawnsThose 10 mechanics no longer appear at random — you bring them with Threads or hunt them in Shaped Regions

The PoE 3.30 Atlas tree rework

The Atlas passive tree was completely rebuilt for 3.30 — respec everything.

  1. 1
    Plan around Threads, not scarabs

    Old scarab-scaling nodes are gone. New tree choices interact with the Thread system and the ten Shaped Regions.

  2. 2
    Item Quantity is out

    Item Quantity was removed in favor of Item Rarity and Atlas Drops — build your farming strategy around rarity and the new drop mechanics instead of raw quant.

  3. 3
    Check a planner before committing

    The tree is genuinely different this league — look up a community Atlas planner or your build guide's recommended pathing rather than re-pointing from memory.

FAQ

What is PoE 3.30 called?

The league is "Covens of Umbra" — Path of Exile 1's witch-themed challenge league, launched November 13, 2026.

Is Path of Exile Covens of Umbra free?

Yes — the league is a free update for everyone. Standard, Hardcore and Solo Self-Found variants all share the same content.

What happened to my scarabs?

Scarabs no longer exist — they convert to matching Threads (or Frayed Threads for Veiled ones). Use Threads in the Map Device to add league mechanics to maps.

How do I respec the new Atlas tree?

The reworked Atlas passive tree resets your allocations. New paths lean on Threads and Shaped Regions — consult a current planner, because pre-3.30 guides no longer apply.