Click inside the game when it finishes loading. Sound on - the audio does a lot of the work. A Windows download also exists on the game page.

Playing: Orpheus 0600

What is Orpheus 0600?

A compact slice of atmosphere built by a seven-person team for the Ludum Dare 60 game jam.

You wake prematurely aboard something that was not meant to disturb you yet. The setup is minimal - a holy mission, a premature awakening, and the slow realization of what continuing actually costs. It plays as a linear walk through oppressive 3D corridors with heavy sound design; players keep comparing the mood to Scorn.

Before you play

It's short

A vignette, not a campaign - one sitting, roughly 10 to 15 minutes, single ending.

First load can stutter

The web build freezes briefly at the start for some players, then smooths out - give it a moment before judging.

Use sound

The audio design carries most of the dread - headphones recommended.

Made in 72 hours

A Ludum Dare jam game by Reaktori, Septonks, alberted, hydromethane, Digasnamai, Arda Karakoz and Axel Kulomaa.

FAQ

Is Orpheus 0600 free?

Yes - free to play in the browser, with a Windows download also offered.

How long is it?

About 10-15 minutes - a short, linear horror vignette.

Is it scary?

It's atmospheric psychological horror - dread and tension rather than gore. Sound on.

Who made it?

A seven-dev team led by Reaktori, built in 72 hours for Ludum Dare 60.