Orpheus 0600 - Play the Short Psychological Horror Free
Orpheus 0600 is a short psychological horror vignette made in 72 hours for Ludum Dare 60: woken too early to fulfil a holy mission, you must do what it takes to continue. ~10-15 minutes, free in the browser.
What is Orpheus 0600?
A compact slice of atmosphere built by a seven-person team for the Ludum Dare 60 game jam.
You wake prematurely aboard something that was not meant to disturb you yet. The setup is minimal - a holy mission, a premature awakening, and the slow realization of what continuing actually costs. It plays as a linear walk through oppressive 3D corridors with heavy sound design; players keep comparing the mood to Scorn.
Before you play
It's short
A vignette, not a campaign - one sitting, roughly 10 to 15 minutes, single ending.
First load can stutter
The web build freezes briefly at the start for some players, then smooths out - give it a moment before judging.
Use sound
The audio design carries most of the dread - headphones recommended.
Made in 72 hours
A Ludum Dare jam game by Reaktori, Septonks, alberted, hydromethane, Digasnamai, Arda Karakoz and Axel Kulomaa.
FAQ
Is Orpheus 0600 free?
Yes - free to play in the browser, with a Windows download also offered.
How long is it?
About 10-15 minutes - a short, linear horror vignette.
Is it scary?
It's atmospheric psychological horror - dread and tension rather than gore. Sound on.
Who made it?
A seven-dev team led by Reaktori, built in 72 hours for Ludum Dare 60.