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No browser version: Orbit Slinger is an iOS-only app — there's no Android or desktop build. The official site does include a small "try it" physics toy you can flick planets around in right on the page.

How to play

  1. 1
    Drag a planet from the tray

    Pull a planet out of the bottom tray and throw it sideways past the star.

  2. 2
    Find the orbit window

    Too soft and the planet spirals into the star; too hard and it escapes into the dark. The rounder the orbit, the more points.

  3. 3
    Hit the goal count

    Each level shows how many planets must stay in orbit — without hitting the star, resident worlds, or each other.

  4. 4
    Sling vs Guided

    Sling throws blind and scores; Guided shows the predicted path but earns nothing and is meant for learning or unlocking past a stuck level.

Free vs paid

ContentPrice
Sol · Our Solar SystemFree — the full first campaign, 10 levels
Proxima · Red DwarfOne-time unlock — half Sol's gravity, tugging neighbors
Crimson GiantOne-time unlock
Azure PulsarOne-time unlock
Orbit LabOne-time unlock — N-body gravity sandbox (figure-eights, binary stars, Jupiter's Trojans)
BundlesTwo discounted bundles covering all campaigns / everything

No subscriptions, no consumable currency, no random rewards. Extras on top: a Daily Challenge level, replays you can save to Photos, and 33 Game Center achievements.

FAQ

Who makes it?

Solo developer Justin Martin. A kids' game with no ads, no accounts and no tracking — progress stays on the device.

Is it the AI sales tool?

No — a same-named "Orbit Slinger" AI sales product exists and is unrelated. This page covers the physics game at orbitslinger.app.

Real science?

Planets use real spacecraft surface maps and real NASA fact-sheet stats — tap any planet for orbit data in real units.

Stuck on a level?

Tap the SLING chip top-right to switch to GUIDED, see the predicted path, place the planet and release — it unlocks the next level but scores zero.