⚠

Legal line: NX2navi ships no game files. It builds the game on your PC from your own legally obtained .nup dump of Ocarina of Time v1.1.1 (Switch 2). No dump, no game - and the compiled result is for your own use only.

What it actually is

Why it performs better than emulation.

Instead of simulating Switch 2 hardware, NX2navi (by GitHub user tangerineturtle1) converts the game's ARM64 code into native x86-64 instructions ahead of time, then renders through a custom Vulkan pipeline. The result is a regular Windows program that runs the remake at full PC speed - the remake launched on Switch 2 barely a week ago and it's already playable on PC through this route.

Status: early development, playable. Kokiri Forest, Kakariko Village, Death Mountain Trail and its crater, the Temple of Time and the Great Fairy fountains run at 60 FPS+ on current GPUs - expect visual bugs and occasional crashes elsewhere.

Feature set

Frame rate

60 FPS default; caps at 30, up to 240, your display's refresh rate, or fully unlocked.

Resolution & aspect

Above the game's native 1440p - 1800p, 4K, 5K or window-size; native 21:9 and 32:9 ultrawide with HUD kept at 16:9.

Upscaling & frame gen

NVIDIA DLSS on RTX, AMD FSR 3.1 on any GPU (incl. frame generation for ~2x fps), FSR 1 or bilinear as fallbacks.

Extras

HDR, controller rumble and gyro, remappable keyboard/mouse, auto-updates in the launcher, 5.1 audio.

Requirements

ComponentNeeded
OSWindows 10 or 11
CPUx86-64 with SSE4.2
RAM16 GB
Storage~30 GB for the compiled game + 1.5 GB for the launcher
GPUVulkan 1.3 with VK_EXT_external_memory_host and VK_EXT_mesh_shader - current NVIDIA and AMD cards
Game filesYour own .nup dump of Ocarina of Time v1.1.1 (Switch 2)

Install steps

  1. 1
    Download the setup

    Grab NX2navi-Setup-0.6.1.exe (or newer) from the GitHub releases page - it's the only file you need.

  2. 2
    Place it next to your dump

    Put the exe in the same folder as your .nup file and run it. Windows SmartScreen warns on first launch since it isn't signed - choose More info > Run anyway.

  3. 3
    Let the launcher build

    First run compiles the game for your CPU (10-25 minutes, once) and prepares every shader, then starts it.

  4. 4
    Updates are automatic

    The launcher downloads updates in the background and installs them between sessions, keeping your compiled game - only changed parts rebuild.

FAQ

Is NX2navi an emulator?

No - it's a static recompilation. The game's code is converted to native x86-64 before you play, which is why it hits 60-240 FPS with features like ultrawide and frame generation that emulators struggle with.

Where do I download NX2navi?

Only from the project's GitHub releases page - NX2navi-Setup-0.6.1.exe is the current build. Repackaged copies on random sites aren't trustworthy.

Does it include the game?

No - deliberately. You build it from your own dumped copy of Ocarina of Time v1.1.1; the project provides no game files and no instructions for obtaining them.

Does it work on Linux or Mac?

The launcher is Windows-only right now. Compiled output is also Windows x86-64 - no official Linux/macOS builds at this stage.

How far can you play?

The early areas (Kokiri Forest through the Temple of Time region) run well; the project lists visual bugs and occasional crashes as known issues. It's advancing quickly - releases ship multiple times a week.