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Two things every new player should know: your Q dash does nothing until the Speed upgrade hits level 5, and dying is not a total loss - you still get paid Won based on how far you got, which funds permanent upgrades.

The rounds you'll face

13 games in rotation, voted on by the lobby between rounds. These are the ones that end the most runs.

RoundSurvival tip
Red Light, Green LightCross in 3 minutes, freeze on red. A leg shot makes you limp - crawl, or let a teammate carry you
DalgonaCarve the shape without cracking it - slow, steady edges beat speed
Lights OutChaos brawl in the dark; thrown weapons were nerfed to 18 damage, so melee positioning matters more
Hide n SeekHiders must outlive the seekers - repeated dodges can confiscate a seeker's knife
Tug of WarTeam pull decided by QTEs - the Strength upgrade directly raises your contribution
Glass Stepping StonesNever go first. Let the leader test panels, remember the safe path, move on their heels
Pentathlon / Jump Rope / MingleRapid mini-challenges - carrying a teammate to the Jump Rope finish is a quest objective
Voting is strategy: players pick each round, and your vote should match your build - Strength-heavy players push Tug of War, glass-bridge cowards push anything else.

The three endings

Final Fight

The classic: survive every round and take the last-person-standing deathmatch for the full prize alone.

Rebel

When the continue-vote comes up, get the majority to vote no - everyone grabs weapons and fights the Frontman to escape together.

Sky Squid Games

The third ending - a different final gauntlet from the standard deathmatch or the rebellion route.

Decide early: if your lobby wants Rebel, play for survival not eliminations - you need warm bodies for the Frontman fight, not a highlight reel.

Progression - Won, Powers & Combat Practice

Won & upgrades

Every round pays Won even in death - spend it on permanent Strength and Speed upgrades between rounds.

Dash unlock

Q dash unlocks at Speed level 5 with a 1.75s cooldown; level 6 makes it chargeable. Until then the key does nothing.

Powers & Power Rolls

One equipped Power, rarities from Common to Mythic. Power Rolls come from playing - Practice Mode scores pay them too.

Combat Practice (new)

The October 11 update's mode: fight with any Power you've unlocked - the only place to rehearse matchups on demand. Find it under the servers button.

Shift lock

Left Ctrl or Left Alt on PC - essential for fighting rounds like Lights Out.

About codes

Ink Game has no code system at all - there is nowhere to enter one, and none have ever existed. Free rewards come from Power Rolls earned by playing, not from codes.

FAQ

Are there any Ink Game codes?

No - the game has no redemption box and the developers have never released a code. Sites listing "Ink Game codes" are inventing them.

What happens when I die?

You're eliminated from the run but still paid Won for how far you got - spend it on permanent upgrades and queue again.

How do I get the Rebel ending?

Vote no when the lobby is asked to continue - if the majority agrees, everyone arms up and fights the Frontman together instead of a final deathmatch.

Is it free?

Yes - free on Roblox across PC, console and mobile. Cheaters get permanently banned.