Paths = roles

A character's Path tells you its job before you read a single skill.

PathRole
DestructionBruiser DPS — damage plus self-sustain
HuntSingle-target DPS
EruditionAoE / multi-target DPS
NihilityDebuffers and damage-over-time
HarmonyBuffers — ATK, CRIT, advance, energy
PreservationShields and damage mitigation
AbundanceHealers
RemembranceSummons a memosprite that fights alongside the character

Building a character, in order

  1. 1
    Level and ascend

    Base stats first. Ascension gates levels at 20/30/40/50/60/70 — each ascension also unlocks higher trace levels.

  2. 2
    Level the right traces

    Skill, Ultimate and Talent usually matter more than Basic ATK — check the character's damage source before spending materials.

  3. 3
    Equip a Light Cone

    Match the cone's Path or it won't grant its passive. Signature 5-stars are best-in-slot, but many 4-star cones reach 80–90% of that.

  4. 4
    Pick relic sets and main stats

    4-pc Cavern set + 2-pc Planar Ornament. Main stats matter far more than set bonuses at first — see the table below.

  5. 5
    Fix speed last

    Speed tuning — who moves before whom — is the difference between a team that works and one that "should" work on paper.

Relic main stats to aim for

SlotFixedVariable options
Head / HandsHP / ATK—
Body—CRIT Rate/DMG (DPS), Effect Hit Rate (debuffers), Healing Bonus (healers)
Feet—SPD for supports, ATK% or SPD for DPS depending on tuning
Sphere—Matching element DMG% for DPS, HP%/DEF% for sustains
Rope—Energy Regen for ult-reliant units, ATK%/Break for others
CRIT targets: aim for ~1:2 ratio — e.g. 70% Rate / 140% DMG beats 50/100. And check our Amphoreus roster for the newest characters' elements and paths.

Team anatomy

The classic template still clears nearly everything:

SlotPick for
Main DPSHunt / Erudition / Destruction / Remembrance carry
SupportHarmony buffer matched to the DPS's scaling (ATK vs HP vs Break)
Sub-DPS / debufferNihility for debuff teams, second DPS otherwise
SustainOne Abundance or Preservation unit — two sustains is a damage loss

FAQ

Who should I build first?

One DPS you enjoy, one sustain — then supports for that DPS. A vertically invested main clears more than four half-built units.

Are Eidolons needed?

No — E0 clears all content with decent relics. Eidolons are vertical luxury, not requirements.

Farm relics when?

After your levels/traces are set — relic RNG gives the worst return per Trailblaze Power early on.

Is Honkai Star Rail free?

Yes — free-to-play gacha. Story and overworld content are clearable with free characters; limited 5-stars speed things up but aren't required.