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Quick answer: Garry's Mod (app 4000) is running about 22,000-23,000 concurrent on average with daily peaks near 39,000 in late 2026. Its all-time peak of 73,863 dates back to January 2015. Numbers are stable - no decline trend this year.

Monthly player history (2026)

MonthAvg. playersChangePeak
November 2026 (so far)~22,400-1.0%38,254
October 202622,634+3.9%39,022
September 202621,787-14.5%38,610
August 202625,476+2.5%38,810
July 202624,845+7.4%37,948
June 202623,127+4.9%36,787
May 202622,051+4.9%39,188
April 202621,020+0.2%38,055

Averages differ slightly between trackers (Steam charts sample at different intervals). September's dip recovered in October.

Why it doesn't die

It's a platform, not a game

Trouble in Terrorist Town, DarkRP, Prop Hunt and thousands of workshop addons make GMod a launcher for other people's games - the player base renews with every mod wave.

Steam Workshop flywheel

Two decades of maps and addons mean there's always a server doing something new; content droughts can't happen.

Price floor

At a permanently low price with constant sales, it's the default "what do we play tonight" fallback for groups.

Review moat

96%+ positive across 1.27 million reviews - one of the best-rated games on Steam, which keeps new buyers coming.

FAQ

How many people play Garry's Mod in 2026?

Roughly 22,000 concurrent on average, peaking near 39,000 daily - a consistent top-100 Steam title.

What is Garry's Mod's all-time peak?

73,863 concurrent players, set in January 2015.

Is Garry's Mod dying?

No - the 2026 monthly averages are actually up versus 2024-2025 (~18-22k), buoyed by steady sales and the mod scene.

Where do the numbers come from?

Steam's own player-count API (ISteamUserStats), sampled by public trackers every few minutes - small differences between sites are sampling gaps.