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Quick facts: Command Override launched October 21, 2026 for 500 Credits in the Creations menu. The quest begins at Wattz Consumer Electronics. You get a robot-hacking mechanic, a squad of up to 4 hacked bots, the experimental Beam Gun and the Ghost Pilot suit.

What it adds

Robot hacking

Take direct control of machines — see through their optics and operate them remotely instead of just scrapping them.

Your own bot squad

Build a personal army of up to 4 hacked robots that defend you — Assaultron eye lasers and Sentry Bot miniguns included.

New location

RobCo's new Boston headquarters, tied to the experimental "Mini-Boy" device and Project Ghost Pilot.

New enemy arc

A Gunner force led by General Hayes stands between you and the facility's secrets.

New gear

ItemWhat it does
Beam GunAll-new weapon type — continuous laser beam, sets enemies ablaze when it overheats. Its Mini-Boy display shows weapon info and supports hacking.
Ghost Pilot suitNew outfit tied to the facility's research — helps you see through walls (at the cost of extra rads).
Hacked robot abilitiesUse each frame's signature weapon — Assaultron laser, Sentry Bot miniguns — while piloting.
Reception: early players are calling it better than the base game's own DLC — it's the biggest Fallout 4 content drop in years and the first Verified Creation to get a live-action trailer.

FAQ

How much does Command Override cost?

500 Credits in the Creations menu — it's a paid Verified Creation, not free like FEVer Dreams.

Where does the quest start?

At Wattz Consumer Electronics — install the Creation and the quest hooks in there.

Is it an official Bethesda expansion?

It's community-made by Hobgoblin Studios but officially endorsed through Bethesda's Verified Creators program — install it via the in-game Creations menu, not Nexus.

Command Override vs FEVer Dreams?

Both released the same week: FEVer Dreams (Kinggath) is the free escape-room dungeon; Command Override (Hobgoblin) is the 500-credit robot-hacking expansion.