Doodle Knights
A physics jousting game — you literally draw your knight's weapon before each duel, and the shape decides whether you win the hit.
Also available via Puzzio's Doodle Knights page.
How a duel works
- 1Draw your weapon
Free-draw whatever shape you think will land a hit — the game turns your doodle into a physical weapon.
- 2Watch the clash
Your knight charges at the enemy — the physics decides whether your shape connects.
- 3Redraw and adapt
Each round you draw again — long hooks, heavy flails, spirals, walls — every shape behaves differently.
What actually wins
- ●Length beats height
A long horizontal extension reaches the enemy before theirs reaches you.
- ●Weight matters
Big heavy masses hit harder but swing slower — balance reach and mass.
- ●Spikes and hooks beat flat blocks
Pointed geometry pierces; flat walls mostly bounce. Aim the tip at the rider.