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Why it’s trending: clips of flattening entire maps with the AC-130 and cruise missile spread fast — the game is a genuinely impressive destruction tech demo for Roblox, and the dev ships updates almost every day.

The toybox

AC-130

Call in and manually control a gunship — erases whole maps fast (and your frame rate with them). The R$399 pass.

Cruise Missile

A guided missile you steer onto targets. R$199 pass.

Minigun

Sustained fire that chews through structures. R$199 pass.

Ban Hammer

Melee-tier demolition — swing structures to rubble by hand. R$299 pass.

FAQ

Why is it laggy?

By design — the game leans on unfinished Roblox destruction features. The dev recommends a decently strong device; lower-player servers run smoother.

Is it finished?

No — it is explicitly early development ("testing" is in the name). Expect bugs, missing features and rapid change; updates are coming constantly.

Are there codes?

No codes exist yet — monetization is a handful of game passes for the big gadgets.

Is it like Teardown?

That is the stated inspiration (Dennis Gustafsson’s voxel destruction game) — voxel-style structures demolished with absurd hardware.