Loads the real game — check today's six before you commit to the battle.

Playing: Daily Red

How it works

RuleDetail
Daily teamA new random six level-100 Pokémon from Gen 1–3 unlocks at midnight in your time zone — identical for every player
One battleYour official attempt counts once a day; leaving mid-battle counts as a loss. Practice runs are unlimited and don't touch your streak
Battle rulesRuns on the Pokémon Showdown simulator under Gen 3 rules — no items from the bag, set battle style
ShareCopy a spoiler-free emoji grid of your result, like Wordle

What Red throws at you

Red's team never changes, and he always leads with Pikachu — so a reliable plan exists, if your daily team allows one.

SlotPokémonLevel
LeadPikachu100
2Espeon100
3Snorlax100
4Venusaur100
5Charizard100
6Blastoise100

Tips for the daily run

Inspect before you commit

Check every Pokémon's actual moveset, held item and nature — a familiar species often carries an unusual set.

Pick your lead deliberately

Set the ★ LEAD marker on the teammate that best answers Pikachu — the opening matchup shapes the whole battle.

Use practice mode

Practice runs are unlimited and cost nothing — scout Red's sequences there before taking your official attempt.

Midnight reset

Teams rotate at local midnight; a countdown at the top of the page shows the next unlock. Streaks save in your browser.