Card Games That Start With M
The full M index — traditional games you can play with a standard deck, solitaire layouts, and commercial games with their own cards. Players, decks and what each one is actually about.
The best-known card games starting with M: Mao, Mau Mau, Memory, Michigan, Mus, Machiavelli and Mattis play with a standard deck; Montana, Miss Milligan and Monte Carlo are solitaires; Magic: The Gathering, Munchkin, Mille Bornes and Monopoly Deal use their own cards.
Standard-deck games (grab a regular pack)
Traditional card games playable with one or two ordinary 52-card decks — plus a few that use regional packs.
| Game | Players | What it is |
|---|---|---|
| Mao | 3-12 | The cult shedding game where nobody tells you the rules — new players learn by getting penalized. Crazy Eights with hazing. |
| Mau Mau | 2-6 | The German/Central European shedding classic — the direct ancestor of UNO. Match suit or rank, race to go out. |
| Memory (Pelmanism) | 2-8 | Lay all cards face down, flip two per turn, keep matching pairs. The matching game every kid learns first. |
| Michigan | 3-8 | Stopping game with a betting pool — play cards in sequence and win the chips on the cards you play. |
| Machiavelli | 2-5 | Italian rummy played with two decks — meld sets and runs, and freely rearrange the table's melds to dump your hand. |
| Mattis | 3-8 | Norwegian shedding game where the loser becomes the "mattis" — the game's official laughingstock. |
| Mus | 4 | The Basque Country's great partnership betting game — bids like poker, played with a 40-card Spanish deck. |
| Mariáš | 3-4 | The Czech national trick-taking game with bidding, marriages and a 32-card deck. |
| Mendikot | 4 | Indian partnership trick-taking — capturing the tens is what wins the hand. |
| Mizerka | 3 | Polish three-player trick game that uses the whole 52-card deck. |
| Manni | 3 | Icelandic trick-taking game played with a 48-card pack. |
| Mighty | 3-8 | Korea's favorite trick-taking game — partnership play with a joker-heavy deck and a target score bid. |
| Mustamaija | 2-6 | Finnish "black lady" — the queen of spades costs you the game, like a meaner Hearts. |
| Maw | 2-10 | Elizabethan Ireland's great game — ancestor of spoil five / twenty-five, once the most played game in Britain. |
| Manipulation Rummy | 3-7 | Also called Carousel — you win by rearranging existing melds, not just laying your own. |
| Marriage | 2-5 | Nepali/Indian rummy played with three decks — a marathon meld game. |
| May I? | 3-5 | A contract rummy variant — each round has a new contract and you ask "may I?" to buy a discard. |
| Mexican Stud / Mexican Sweat | 2-10 | Poker-family deal-and-burn betting games — no skills beyond nerve required. |
| Mississippi Mud | 5-7 | Poker-family stud game built for a full table. |
| Money | 2 | A compact two-player duel with a standard deck. |
| Mulle | 2-6 | Scandinavian fishing game in the Casino family — capture table cards to build and clear. |
| Myllymatti | 3 | Finnish three-hander — trick-play with a misère twist. |
| Magarac | 3-4+ | Balkan climbing game — shed your hand by beating the last play. |
| Moska | 3-6 | Eastern European shedding/stop game for a mid-size table. |
Solitaire games starting with M
Single-player layouts — the M section of the solitaire shelf is surprisingly deep.
| Game | Type | What it is |
|---|---|---|
| Montana Solitaire | Ordering | Remove the twos and slide cards left to rebuild each row in suit order — a pure puzzle, no luck once dealt. |
| Miss Milligan | Klondike family | A two-deck Klondike variant where you can stash a column in reserve — the stash is the whole strategy. |
| Monte Carlo Solitaire | Pairing | A 5x5 grid where you remove adjacent matching pairs and collapse the board — fast and brutal. |
| Martha Solitaire | Building | A two-deck foundation builder, friendlier than most — a good next step after Klondike. |
| Maze Solitaire | Ordering | Relative of Montana — reorder a dealt grid by sliding cards into gaps. |
| Mrs. Mop | Spider family | Brutal two-deck Spider variant — thirteen same-suit runs and almost no mercy. |
| Mount Olympus | Building | Two-deck builder where foundations climb by twos — odds and evens each get their own pile. |
| Matrimony | Building | Tricky two-decker where queens and kings must pair up on the foundations — hence the name. |
| Magic Castle | Klondike family | Accessible two-deck variant with an open reserve row. |
| Maya Pyramid | Pairing | Pyramid-layout pairing game — remove cards that sum to the target value to clear the structure. |
| Mountain Solitaire | Pairing | Tri Peaks-style layout — clear peaks by playing cards one rank up or down. |
Games with their own deck
Commercial card games — no standard deck required because the box is the game.
| Game | Players | What it is |
|---|---|---|
| Magic: The Gathering | 2+ | The original trading card game (1993) — build a deck, cast spells, duel. Still the biggest TCG on earth. |
| Munchkin | 3-6 | Dungeon-crawling parody card game — loot monsters, stab your friends, race to level 10. |
| Mille Bornes | 2-6 | The 1954 French racing classic — rack up miles while slamming opponents with flat tires and red lights. |
| Monopoly Deal | 2-5 | The fast card version of Monopoly — collect property sets, steal with action cards, done in 15 minutes. |
| Machi Koro | 2-4 | City-building game where cards are your buildings — roll dice to trigger them and fund your landmarks. |
| Minchiate | 4 | The 97-card Florentine tarot game — a living museum piece still played in Tuscany. |
| Mah Jong cards | 4 | The classic tile game exists as a money-suited card deck — same game, portable format. |
Picking one
Two players, one deck?
Start with Mau Mau or Money for something quick; Machiavelli if you want a meatier rummy session; Memory if kids are at the table.
A party of 6+?
Mao is the legendary answer — its whole point is that nobody explains the rules. Michigan scales well for a big mixed table that wants light betting.
Solo?
Montana for a pure puzzle, Miss Milligan for a thinking Klondike, Mrs. Mop if you want to suffer.
Something to buy?
Mille Bornes and Monopoly Deal are the safest gift picks; Munchkin for groups that like arguing; Magic only if they're ready for a hobby, not a game night.