All Weapons in Sons of the Forest
Every weapon in the 1.0 release and exactly where to grab it — 14 fixed-location weapons plus your starting gear, crafted weapons and pickups like the putter and grenades. Sorted by what you need to reach them.
Gating order that matters: most endgame weapons sit behind three items — the Rebreather (north coastal cave), the Shovel (west cave), and the Maintenance Keycard (found mid-game). Get those first and the whole weapon map opens up.
Fixed-location weapons
| Weapon | Location | Requires |
|---|---|---|
| Pistol | Inflatable raft off the western coast (purple GPS icon) — a second one sits one floor above the katana in the southeast bunker | — |
| Machete | Deflated raft on the northern beach, east of the rebreather cave | — |
| Slingshot | On a burnt body on spikes, west side, outside the cave that leads to the shovel | — |
| Stun Baton | Pile of skulls by a small waterfall — follow the river outside the rope-gun cave, west side | — |
| Stun Gun | North coastal cave (same one as the rebreather) — right fork at the back, on a hanging corpse | — |
| Compound Bow | Southwest bunker (green GPS circle) — right through the first door, beside a body in the bathroom | Shovel |
| Revolver | Northeast bunker (green GPS circle) — dig the mud patch by the surveying equipment, beside a body | Shovel |
| Shotgun | Northwest grave (purple GPS icon) — dig under the wooden cross | Shovel |
| Crossbow | Northwest cave (green GPS circle) — past the blue card reader, near a body between the plant shelves | Maintenance Keycard |
| Electric Chainsaw | West bunker near the beach — through the gym and spa, up the dining-room stairs, right door before the nightclub, in the small theatre | Maintenance Keycard |
| Katana | Southeast bunker, second floor — second room on the right | Maintenance Keycard |
| Guitar | Same west bunker as the chainsaw — on the bar left of the nightclub dance floor | Maintenance Keycard |
| Putter | Same southeast bunker as the katana — second door on the right after the cutscene | Maintenance Keycard |
| Rifle | Golden Armor cave — off the main path, on a soldier hanging from the cave roof | Rebreather |
Crafted weapons
| Weapon | Recipe |
|---|---|
| Crafted Bow | 1 Duct Tape + 1 Rope + 2 Sticks |
| Crafted Club | 1 Rope + 1 Skull + 1 Stick |
| Crafted Spear | 1 Duct Tape + 2 Sticks + 1 Utility Knife |
Upgrade weapons with Solafite
- 1Build the furnace
Recipe sits in a west-map cave — break the wooden boards on the left at the T-junction. It costs 11 sticks, 4 golf-cart batteries, 7 stones, 3 cables and 3 turtle shells.
- 2Load weapon + Solafite
Place the weapon in the furnace, add 6 Solafite, hit Start at the batteries.
- 3Defend the melt
The sparks pull mutants for the whole melt — roughly 4–8 minutes depending on the weapon. Hold a defensible position with ammo and traps ready.
Best five to prioritize
1. Katana
Fastest melee in the game — severs limbs and heads quickly, and it's the top weapon once Solafite-upgraded.
2. Shotgun
The best firearm — buckshot or slugs, huge stopping power. Dig it out of the northwest grave as soon as you have the shovel.
3. Revolver
Shares 9mm with the pistol but hits harder — efficient ammo economy against mutants.
4. Pistol
Your first firearm, minutes from the coast raft — attachments turn it into a solid all-rounder.
5. Firefighter's Axe
Slow swing but top-tier melee damage and blocking — doubles as a tree chopper.
FAQ
How many weapons are in Sons of the Forest?
28 in total — 14 at fixed island locations, 6 craftable, your two starting blades, and pickups like the putter, guitar, cross and grenades.
What do I need before hunting weapons?
Rebreather, Shovel and Maintenance Keycard cover nearly every gated weapon. Craft the basic spear and bow for the early caves.
Best early weapon?
The pistol on the coast raft — free, close to spawn, and it carries you until the shovel opens the shotgun grave.
Does the katana need a keycard?
Yes — it sits on the second floor of the southeast bunker behind the Maintenance Keycard door.