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S-tier holds three Stands: Tusk Act 1 (heavy ranged damage), Sandman (outruns mounts on foot - the racer's pick) and Star Platinum (the all-round bruiser). Keep any of them; spend Arrows and Roka hunting the rest.

Stand tier list

TierStandsWhy
STusk Act 1 · Sandman · Star PlatinumTusk wins from range without trading blows; Sandman runs faster than mounts in a game about finishing first; Star Platinum is the reliable all-rounder
AAnubis · In a Silent Way · Oyecomova · Steel Balls (Spin)Strong kits that compete with S-tier but demand cleaner execution or better matchups
BCoco Jumbo · The SunSituational - useful in the right spot, outclassed in general play

Launch-roster rankings - balance patches and the rest of the confirmed Stand list will move things. More Stands are already confirmed for upcoming updates: The World, King Crimson, D4C, Made in Heaven, Weather Report, Golden Experience, Killer Queen, Crazy Diamond, Silver Chariot (+ Requiem), Hermit Purple, Magician's Red, Echoes, The Hand, The Fool, Scary Monster, Six Bullets, Hey Ya!, Ball Breaker, Oh Lonesome Me, Mr. President, Wonder of U and more.

Pick for your mode

Racing - pick Sandman

Foot speed that beats mounts is the single best racing tool - position and checkpoints decide races more than fights do.

Battlegrounds - pick Tusk

Ranged damage lets you pressure without eating melee trades; pair it with the revolver and dynamite.

All-round - pick Star Platinum

If you only keep one Stand, its mix of damage and reliability covers both modes.

FAQ

How do I reroll my Stand?

Arrows roll a new Stand, Rokakaka fruit resets your current one - both drop from races and from the launch codes.

Is Tusk hard to play?

Your avatar crawls with Tusk equipped - movement feels slower, so fight at range and use your horse to reposition.