Core Goal

Build the right hack engine for your champion roster. The hack order matters more than raw champion power - players consistently clear full Zone 15 itemless by following the bleed/fury/armor engine priority and picking synergy hacks at the correct room checkpoints.

01

Team Compositions

SP Burst
Fury Build
Nova, White Tiger, Maestro
Also: Howard the Duck
Stun Loop
Armor Build
Iron Man, Captain Sam, Lady Deathstrike
Also: Infamous Iron Man, J. Jonah Jameson
Versatile fillers: Silk (stun-locking with Shathra prefight), Sandman (evades Unstoppables + heals), Sinister (degen/regen loop). Use prefights (Odin/Galan/Heimdall/Shathra) on your main carry in Zones 1-5.
02

Hack Priority Order

ROOM 1 Core Engine Foundation
Bleed / Power Sting Engine
Hemostatic Charge (bleeds → Power Sting) + Tide of Combat (opponent SP consumes stings → you gain Fury). Most recommended for consistency.
Fury Engine
Fury Burst Incursions — basics grant Fury → massive SP burst damage. Best with Nova or SP-spam cosmics.
Armor Engine
Armor Burst + Defensive Cascade — armors boost damage and reduce stun cooldown for near-permanent stun loop.
Also grab immediately: Unstoppable counters (stun duration extend, heavy nullify) and basic boosts.
ROOM 5 Synergy Hack Ramp Damage
Bleed:
Add Fury Burst — more Furies means bigger SP damage output.
Fury / Armor:
Mutually Assured Destruction — SPs heal you based on damage dealt. Essential sustain for later zones.
Continue grabbing: regen, debuff potency, or stun upgrades.
ROOM 8 Power / Utility Hack Boss Room
Most builds:
Rage into Combat (Fury gain → Power gain for SP spam) or Martial Artist (30% longer buffs + combat power rate).
Armor builds:
Focus on Defensive Cascade for stun-locking through the boss fight.
ROOM 12 Sustain Closer Boss Room
Mutually Assured Destruction (if not already taken). Or Second Chance / Buff Cornucopia for safety nets and healing. Finish minor hacks: Fury potency, crit rating, stun extend, degen/bleed boosts.
03

Fight Execution by Engine

Bleed Engine
Apply bleeds → force opponent SP → consumes stings → you gain Furies → SP burst + heal. Repeat.
Fury Engine
Stack Furies with basics → spam SPs (power from Rage into Combat) → heal on damage dealt via MAD.
Armor Engine
Stack armors on basics and SPs → burst damage + stun-lock → near-permanent stun loop at full ramp.
Use heavies and lights for Unstoppables. Players report full clears with minimal items by Zone 8+ once hacks are ramped.

Key Decision Points

Which engine to pick?
Bleed if you have Hit-Monkey, Null, or Baron Zemo - easiest burst and crits. Fury for SP-spam cosmic champs. Armor for tanky sustain and stun control. Test 1-2 rooms and restart early if needed.
When to swap champions?
Use prefights on your carry in Zones 1-5. Swap weaker champs for utility (e.g., Sandman for evade coverage) when approaching the tougher boss rooms at Zones 8 and 12.
No strong Saga champs in roster?
Lean Silk + stun hacks or Sinister degen/regen loop. Both can clear consistently even without top-tier Saga champs. Prioritize ascending 7-stars if available.
When to restart a run?
Restart early if the hack pool in Rooms 1-5 does not offer your core engine hacks. The community routinely restarts - an optimal hack combination is more important than saving early progress.

Common Mistakes to Avoid


Video Reference

MCOC NOOB — All 5 builds: timestamps for each, live runs, exact hack priority, champion examples