Bloodborne NG+ Boss Order Guide
Efficient boss progression for New Game Plus. Your upgraded weapons and gems make you much stronger, but enemies hit harder. Run past the chaff, grab key upgrades, and reach endgame fast.
What This Guide Solves
In NG+, Bloodborne scales up enemy and boss health and damage significantly, especially in early areas. But your upgraded weapons, gems, levels, and experience make you much stronger. Players want the most efficient boss order to progress quickly to endgame, minimize backtracking, grab key upgrades without over-exploring tough optional zones, and handle DLC and endings properly.
Mandatory Boss Order (Fast Progression)
Run past most enemies and focus on lanterns and bosses. Your +10 weapon trivializes many early fights.
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Father Gascoigne Central Yharnam
Start here immediately. Use the music box if you have it. Visceral attacks shine with your build. Unlocks Cathedral Ward progress.
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Vicar Amelia Cathedral Ward
Buy the Hunter Chief Emblem if needed (or skip Cleric Beast entirely in NG+). Easy parry/visceral boss with your power. Triggers night phase for side areas. Grab chunks along the way.
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Shadow of Yharnam Forbidden Woods
Follow lanterns for the direct path. Pick up the blood chunk behind the snake trio. Still manageable; your damage melts them.
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Rom, the Vacuous Spider Byrgenwerth
Overpowered fight now. Clear spiders quickly, focus the boss. Advances the story and unlocks more areas.
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The One Reborn Yahar'gul, Unseen Village
Clear for chunks and the 18% physical gem. Straightforward with your gear.
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Micolash, Host of the Nightmare Nightmare of Mensis
Cheese or run the maze if needed. Collect more chunks and Blood Rock.
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Mergo's Wet Nurse Nightmare of Mensis
End of main story path. Finish for echoes and to access Gehrman and Moon Presence. Backup saves recommended for multiple endings.
Optional Bosses (All-Bosses Route)
Insert optionals around story triggers for a full completion run.
Early (Post-Amelia, Night Phase)
- Cleric Beast
- Blood-Starved Beast
- Witches of Hemwick
- Darkbeast Paarl
Mid (Post-Rom)
- Martyr Logarius (Cainhurst)
- Amygdala (Nightmare Frontier)
- Celestial Emissary (Upper Cathedral Ward)
- Ebrietas (Upper Cathedral Ward)
DLC (Anytime after Rom)
- Ludwig
- Living Failures
- Lady Maria
- Orphan of Kos
- Laurence (optional)
Endgame
- Gehrman
- Moon Presence
Key Decision Points
Common Mistakes to Avoid
- Fully exploring early areas. Enemies hit much harder in NG+ and it wastes time. Run past to bosses.
- Forgetting umbilical cords or DLC before the ending. You miss content and the true final boss.
- Fighting Laurence or Amelia too early if undergeared. Some players report big NG+ damage spikes on these fights.
- No backup saves for endings. You lock yourself out of other endings without a save reload.
- Overleveling unnecessarily. NG+ rewards aggression with your carryover power. You don't need to grind levels.